Find out what’s inside their heads, with LEADs.

When paired with an experience, LEAD tools help you collect feedback on interpersonal factors and assess key levers of individual and team performance - factors like trust, communication and engagement over time.

Loumee LEADs tool

No more contextless surveys

Measuring Learning, Engagement, Attitude and Dynamics, LEADs are designed to be paired with an experience to surface important aspects of team development and performance.

Get the best insights from Organisational Psychologists and take a temperature-check on your team- all while they’re having fun.

Using LEADs in practice

A snakes and ladders game
A balloon rising on a graph and the word measure
Two people with books for heads stand facing each other thinking

Actionable learning, delivered closer to where work happens

The LEAD tools are designed to be practical and actionable- for example our Player Archetypes LEAD provides players with an opportunity to reflect on which role they took in the team game, how that relates to their typical role at work, and what behaviours they would like to focus on to improve their individual contribution to the team.

Loumee LEAD facilitator feedback

Want to measure communication, trust and engagement in your team?

Why Loumee?

  • Hosted or on-demand icon Loumee

    Hosted or on-demand

    Engage a professional host or run sessions yourself- it’s flexible.

  • Inclusive games icon Loumee

    Inclusive games

    Problem solving adventures that are suitable for diverse, international teams.

  • Play anywhere icon Loumee

    Play anywhere

    Remote, hybrid or in-person- suitable for all the ways you work.

  • Adaptable to your needs icon Loumee

    Adaptable to your needs

    Choose the level of difficulty, the game duration, and customise content.

  • Any group size Loumee

    For any group size

    Designed for small team play, but catering to all group sizes.

  • Synchronous and asynchronous play icon Loumee

    Synchronous and asynchronous

    Options for synchronous as well as multi-timezone, multi-day asynchronous play.